I didn't even clock the maintenance at first. I was mid-cleanup, pricing junk, thinking about whether I should flip a Divine Orb , and then the realm list did that little hiccup that usually means "something's changed." Patch 0.4.0d is now sitting in Path of Exile 2's Early Access build for January 15, 2026, and it's not flashy, but you feel it fast if you spend your nights chasing endgame progress instead of rolling fresh alts. Temple runs finally respect your time The Temple changes are the headline for me. Before this, dying to Atziri or getting clipped by an Architect at the wrong time could turn a solid run into a miserable reset. It didn't feel "hardcore," it felt like you'd just wasted an hour. Now the respawn and re-entry flow behaves more like regular mapping, and that alone takes the edge off. On top of that, the room placement UI is cleaner, less guesswork, fewer "wait, where does this connect." moments. You can plan ...
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